Forgotten Realms

The Dwarf King's Treasures

Ilikan discovers a secret passage when trying to raise his tamed dogs from the pit.
The party must solve the riddle of the king’s hidden treaure.
Nolan senses danger and that all isn’t as it appears.
Ilikan springs the trap and the mimics attack!
After dfeating the mimics, the party discovers untold wealth!
Their heroism leads them into the deserted hallways of the ogre king’s barrow with Patches O’Poodlehan being the only dog to survive of the four that were tamed.
Hollygwen Killdeer sneaks to the front and finds zombies and goblins occupying the two adjacent rooms.

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The Barrow of the Ogre King
  • Ilikan leaps down the well, skewers the dead goblin with his falchion, and hurls it out of the well.
  • The players loot the goblin corpses and, as Captain Harrowleaf directs the town guard during the cleanup, the players discover the note from the high shaman Sancossug.
  • The note reads:

Kerwig,

I learned through divinations that the totem is in a shop called Garwan’s Curiosities in Loudwater. Go and retrieve it. Use the old barrel of alchemist’s fire. You know how important this is. Without the totem, it will be harder to perform the magic. We must get the object
back if we are to revive the Ogre King!

Do not fail. I will continue forward with the magic even if every one of you must be sacrificed. We must get back the totem!

High Shaman Sancossug

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  • Sunsteen Urbeth expresses his gratitude for saving his life.
  • Garwan introduces himself.
  • Curavar the Brazen translates the goblin note.
  • Garwan turns over the horn totem after discovering its import.
  • The party marches off to the barrow of the Ogre King in search of the skull totem.
  • Ilikan falls through the trap in the courtyard and into the slaughter pit while Hollygwen Killdeer summersaults to safety.
  • A furious battle ensues.
  • Hollygwen Killdeer succumbs to the goblin hexer’s magic.
  • Nolan revives Hollygwen Killdeer.
  • Bruised and battered, Ilikan unleashes his heritage’s fury!
  • The goblins are decimated and the hexer is torn limb from limb in the pit by the starved dogs.
  • Ilikan tames the now sated feral dogs.
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The Town of Loudwater
The adventure begins
  • The adventurers began exploring Loudwater.
  • Holly, Scylla, Nolan, and Ilikan meet for the first time.
  • The townsfolk are wary of the newcomers so they decide to visit the Green Tankard Tavern for some respite and refreshment.
  • They meet Marsh Laval who serves them up some wine, hearty dwarven ale, and Scylla swallows a fish whole!
  • As they exit the tavern, the wall explodes inward and Goblins rush into the South Square.
  • A furious battle ensues and Nolan summons his spirit bear, Ladybird.
  • The Goblins are vanquished at a high cost to the town’s population.
  • Somebody’s poisoned the water hole! (a Goblin is killed and falls down the town’s well)
  • Ladybird dominates the Goblins, much to their surprise.
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